Ion Cannon Frigates, for instance, are very vulnerable to fighters due to the unwieldy (albeit powerful) nature of their single weapon. Ships within each class specialize in certain areas and are vulnerable to certain other ships, although there may be ships in the same class that do not share the same vulnerability. Although the larger ships are more powerful and durable, they are also much slower and less maneuverable. Although the Mothership is initially the center of new research, Carriers and Shipyards can build their own on-board Research Labs.Īll units in Homeworld 2 are starships of various classes, from small to large: Fighter, Corvette, Frigate and Capital Ship. The Mothership can also build Carriers, which themselves can build any ship from the Fighter, Corvette and Frigate families. The Mothership is capable of constructing all but the very largest ships, which must be built using Shipyards (the game states these are built at orbital facilities and arrive via hyperspace). The player's fleet is centered on the Mothership, the destruction of which results in an immediate Game Over in a single-player game, and is a critical loss in a multiplayer game. RUs are the currency for both ship creation and technology research, placing limits on what combination of shipbuilding and new technology research can be carried out in a single game. Gameplay in Homeworld 2 depends on so-called "Resource Units," (RUs) which are collected by harvester craft. Units are moved three-dimensionally using a combination of mouse movements and key presses to modify the z-axis of the destination position. Homeworld 2 shares the movement system and three-dimensional play area of its predecessor. In contrast to the closely equivalent Kushan and Taiidan forces of the original game, Vaygr and Hiigaran spaceships differ significantly in design and application. Its gameplay takes a new direction with the enhancement of its graphics and audio. Its story concerns Hiigara's response to a new enemy called the Vaygr. The competitive multiplayer modes for both Homeworld and Homeworld 2 have been combined into one centralized mode that will allow you access to content (races, maps and game modes) and improvements, features and technology from both games, allowing you to play unlimited competitive multiplayer space battles on an epic scale.Homeworld 2 is a real-time strategy video game sequel to Homeworld, developed by Relic Entertainment and released in 2003 by now defunct publisher Sierra Entertainment. Homeworld Remastered Collection also provides access to the Homeworld Remastered Steam Multiplayer. The Homeworld Remastered Collection introduces Relic's acclaimed space strategy games Homeworld and Homeworld 2 to modern players and operating systems using the newest sophisticated graphics rendering technology, plus a fully remastered score and new, high fidelity voice recordings by the original actors.Īs a free bonus, this collection also includes original, non-remastered versions of Homeworld Classic and Homeworld 2 Classic, preserving the purest form of the original releases with compatibility for modern operating systems. The Homeworld games have been painstakingly re-mastered with key members of the original development team and taking critical influence and assistance from the passionate fan community. Utilize advanced research to construct ships ranging from light fighters to huge carriers and everything in between. Choose unit types, fleet formations and flight tactics for each strategic situation. Control your fleet and build an armada across more than 30 single-player missions. About This Game The Homeworld Remastered Collection includes:Īs a bonus, you will also receive free access to:Įxperience the epic space strategy games that redefined the RTS genre.
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